Dishonored looks like it;s going to be one hell of an adult sandbox. In the latest dev diary (which is only half as long as the last dev diary), the team at Arkane Studios delves into the consquences of players' actions in the world of Dishonored.
Here's a choice quote: "My goal is that everything that the player wants to do, he should be able to do it," says lead level designer Christophe Carrier. Amen to that.
We get more excited about Dishonored every time we see it. Is it Oct. 9 yet?